3D Modeling Project
Tools: Unity, Maya, CAVE
As a designer, I enjoy building a different world and rules, then see how creatures inside would make a living. I also like the feeling of solving puzzle by tracing the details. I want to leave hints and allow my audience to enjoy the process of discovering.
As I stated in my artist statement and concept book, I want to create a world that reflects on the real relationship among people and between human and nature.
I presented my work with the help of CAVE. Audience could wear VR glasse and use game controller to navigate through my scene.